Each time a major awards ceremony nears, one notices a clamor for the addition additional classifications to acknowledge unsung work and delight the hearts of enthusiasts with niche passions.
A fellow writer has already made for a horror game category. That would rule. Equally deserving are strategy board titles, representing a dedicated supporter's campaign. But they will have to forgive me for pushing forward since similar to single-minded supporters, I have a cast-iron argument backing this proposal stands as crucial and significant. Here's the proposal: There should be a category for puzzle games.
Categorizing Game Types
Categorizing art by genre isn't exact; it’s very subjective, and typically spark debates resulting in unclear classifications. This explains why cinema institutions don’t do it. But it is an unavoidable compromise for the industry of gaming, showing incredible range they hardly constitute a single creative category.
For the full spectrum of interactive entertainment excellence to gain proper attention, and for games of all stripes to receive proper recognition, specific award classifications remain vital.
Current Gaming Award Categories
The major gaming awards presently include classifications covering Action-oriented games, Action/Adventure, Role-Playing, Combat games, Sim/Strategy, and Sports/Racing games. Together, these award types actually cover many game types, making space possible accommodating various experiences.
Different situation exists for brain-teasing titles. No suitable classification appears to accommodate them. Think about these recent excellent titles, all very different: structural challenges of one title, fast-paced pattern recognition in a different title, engaging interpersonal challenges from additional release. Which classification works among existing types? Nowhere, that’s where.
The Representation Problem
There are dozens excellent brain-teasers released every year without proper recognition at major award shows, except when they manage to fit for categories like Mobile Game, Virtual reality experiences, or the extremely competitive small studio competitions.
- A renowned logic title got overlooked in any category that year
- Another creative title was excluded during that ceremony
- Well-received sorting experience received no acknowledgment in 2021
- Only a few logic titles scraped into small studio or handheld classifications
Importance of Logic Titles
Commonly they're modest productions, however the design in brain-teasers is of massive significance. Famous handheld logic titles stand as the most-played games worldwide continuing this trend for over a decade.
The iconic tile-matching title rivals popular creative games for the title of most purchased experience; it additionally competes for best game of all time. Logic titles represent cornerstones within interactive entertainment, and they are in conversation across multiple categories.
Proposal and Rationale
Brain-teasers wouldn't encounter such difficulty. You could fill a field of five interesting, varied, worthy titles each ceremony simply — or rather, with difficulty, because you’d have to leave many worthy titles.
And to reiterate, these are games lacking appropriate categories during prominent ceremonies. Puzzle game makers function at the challenging frontier interactive creation, creating some of most fundamental forms of the video game form. Just like movie stunt professionals, they merit acknowledgment. Don't make them wait decades.